woot

New Trap Labs demo is now available on Steam, Itch.io, and Google Play!

To celebrate the release of the new demo I will be giving away the full game to 14 people and upto 2 of their friend upon final release!

How to enter the giveaway on Twitter:

  1. Follow on Twitter @traplabsgame
  2. Retwee...

Continue reading...

Get it on Google Play Get it on the App Store

*iOS beta is only available in TestFlight, please request by email traplabsgame@gmail.com

So it's finally on Steam! This beta is basically the the game in its current entirety with some work in progress levels removed. I'm currently working full speed on making levels and adding p...

Continue reading...

Yo, updates

Trap Labs is now on Steam Greenlight!

If you like what you see please vote and support my efforts!


Comments are now enabled on various parts of my website. This is long overdue. Please provide me with feedback so I can improve my work!


Trap Labs Code Design and Architecture Series

I start...

Continue reading...

Announcing: Trap Labs

Trap Labs is a single button multiplayer top down platformer that allows you to race, co-op, puzzle with friends online while dodging traps!

Download the work in progress build:

Windows --- Mac
  • Extract all files to a directory. Run TrapLabs.exe / TrapLabs.app to pl...

Continue reading...

First of all, if we are NOT living in a simulation then the implications of the question is irrelavant. We just do what we do normally because its base reality (and it sucks btw).

I think the better question to ask is:

If we are living in a simulation, is the simulator and the simulatee communic...

Continue reading...